Pet Introductions: Golden Monkey: Physical attack type pet, Max value for physical attack talent is 3, for physical defense is 2, Fixed talent value for magic attack is 1, for magic defense is 2, Max value for health is 40. Special skill "Head-on Strike," increases physical attack by 2.5, targets up to 2 enemies, cooldown of 1 second. Corpse King: Physical attack type pet, Max value for physical attack talent is 4, for physical defense is 3, Fixed talent value for magic attack is 1, for magic defense is 2, Max value for health is 50. Special skill "Sweeping Through the Army," increases physical attack by 2.5, targets up to 3 enemies, cooldown of 1 second. Kui Ox: Rare physical attack type pet, Max value for physical attack talent is 4, for physical defense is 3, Fixed talent value for magic attack is 1, for magic defense is 3, Max value for health is 50. Special skill "Wild Charge," increases physical attack by 3, group attack on 3 targets, cooldown of 1 second. Lightning Ferret: Magic attack type pet, Fixed talent value for physical attack is 1, for physical defense is 2, Max value for magic attack talent is 3, for magic defense is 2, Max value for health is 40. Special skill "Lightning Wave," increases magic attack by 2.5, targets up to 5 enemies, cooldown of 2 seconds. Eagle King: Magic attack type pet, Fixed talent value for physical attack is 1, for physical defense is 2, Max value for magic attack talent is 4, for magic defense is 2, Max value for health is 50. Special skill "Feathered Sky," increases magic attack by 2.5, targets up to 10 enemies, cooldown of 2 seconds. Fire Phoenix: Rare magic attack type pet, Fixed talent value for physical attack is 1, for physical defense is 3, Max value for magic attack talent is 4, for magic defense is 3, Max value for health is 50. Special skill "Flame Storm," increases magic attack by 3, targets up to 10 enemies, cooldown of 2 seconds. Bubble: Healing type pet, Max value for physical attack talent is 2, for physical defense is 3, Max value for magic attack talent is 2, for magic defense is 2, Max value for health is 50. Special skill "Water Therapy," healing bonus of 3, targets up to 10 allies, cooldown of 5 seconds. Flower Fairy: Rare healing type pet, Max value for physical attack talent is 3, for physical defense is 3, Max value for magic attack talent is 3, for magic defense is 3, Max value for health is 60. Special skill "Water Therapy," healing bonus of 3, targets up to 10 allies, cooldown of 5 seconds. Mysterious Turtle: Rare defensive type pet, Max value for physical attack talent is 3, for physical defense is 4, Max value for magic attack talent is 3, for magic defense is 4, Max value for health is 80. Special skill "Turtle Shell Shield," 50% chance to block non-Critical attacks against itself. Hidden special skill "Water Spout," magic attack single target bonus of 3, cooldown of 2 seconds. Note: The talent fluctuates within a range of 10 for health, and 1 for attack and defense talents, rounding to the nearest whole number. For example, if the physical attack talent is 2.2, the random talent generated will be between 2 and 3. Pet Skill Introductions: Pet skills are divided into three categories: 1. Passive Buff Skills: Basic Body Strengthening: Increases health by 10% (Beginner), 20% (Intermediate), or 30% (Advanced). Basic Slaughter: Increases damage by 10% (Beginner), 20% (Intermediate), or 30% (Advanced). Basic Body Protection: Reduces damage taken by 10% (Beginner), 20% (Intermediate), or 30% (Advanced). 2. Special Skills: Divine Blessing: 50% chance to revive with full health after death. Parry: 15% chance to block attacks when hit. Clear Mind: Ignores any control-type abnormal status. Fatal Strike: 10% chance for double critical damage. Divine Power: Increases physical attack attribute by 30. Divine Wisdom: Increases magic attack attribute by 30. Bloodsucker: Chance to recover a portion of damage dealt as health. Teleport: Instantly moves to a target within 10 meters. 3. Attack Skills: Chain Strike: Single target physical attack with a bonus of 1.5, cooldown of 5 seconds. Heavy Strike: Single target physical attack with a bonus of 3, cooldown of 5 seconds. Flame Slash: Group physical attack with a bonus of 2.5, cooldown of 5 seconds. Rockfall: Single target magic attack with a bonus of 2.5, cooldown of 2 seconds. Thunder Strike: Single target magic attack with a bonus of 2.5, cooldown of 2 seconds. Flame Storm: Group magic attack with a bonus of 2, cooldown of 5 seconds. Exclusive Baby Skills Introductions: Slingshot: Single target physical attack with a bonus of 1.5, effective range of 10, cooldown of 1 second. Pistol: Single target physical attack with a bonus of 2, effective range of 10, cooldown of 1.5 seconds. Desert Eagle: Single target physical attack with a bonus of 3, effective range of 10, cooldown of 1.5 seconds. Automatic rifle: Single target continuous physical attack with a bonus of 1.5, effective range of 10, cooldown of 2 seconds. Assault Rifle: Single target continuous physical attack with a bonus of 2, effective range of 10, cooldown of 2 seconds. Shotgun: Group physical attack with a bonus of 3, effective range of 5, targets up to 10, cooldown of 1.5 seconds. Bursting Flame: Group magic attack with a bonus of 2, effective range of 10, targets up to 10, cooldown of 2 seconds. Ice Storm: Group magic attack with a bonus of 3, effective range of 10, targets up to 10, cooldown of 2 seconds. Thunderstorm: Single target magic attack with a bonus of 4, effective range of 10, cooldown of 2 seconds. Chain Fireball: Single target continuous magic attack with a bonus of 2, effective range of 10, cooldown of 2 seconds. Maddening Melody" inflicts a 2-second AoE stun with a 10-unit range and a 10-second cooldown.